Moondale (Small Town): 800gp limit; Assets 64,000gp; Population 1,600; Isolated (human 99%)
At the north edge of Liffe is Moondale, an oft-beleaguered town ignored by travelers
and traders. Located beside the ominous forest that shares its name, it is unsurprising
much of the town is constructed of wood, although newer buildings are built out of stone. The town is mostly populated by farmers. A few ranchers also supply the town with meat and wool, while a small number of fishermen risk the northern sea. Stern people, they often say that “a fool and his ship are soon parted.” Scattered craftsmen also ply their trade, handing their skills down along
familial lines. With the bluffs and hills of Liffe to the south protecting it against the sharp winds and storms, Moondale is pleasant during summer visits. The surrounding hills are green and fertile and the farmers produce an adequate crop year after year. However, the winters are particularly long and stormy, with heavy snowfalls that bar all travel south. Being frequently isolated has made Moondale largely self-sufficient: almost half the year, Moondale is its own little island. The isolation shows with a lack of stores and markets. Coins are rarely used and folk barter for goods. The sole inn, the Moondale inn, is a weather-beaten husk held together by layers of whitewash. There isn’t even a local temple to the Thousand Gods. The Moondale Inn (common quality rooms and meals) is an aged structure that manages to keep out the wind and weather despite its frail condition. Once a passable building, it has declined since its owner, Dante Lysin, became the town’s mayor ten years ago. Mayor Lysin is in remarkable shape for a man of almost sixty and looks almost half his age, but finds he is seldom able to give the inn the time it requires. He has been unable to find a reliable innkeeper and maintenance has been
irregular at best.